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Project 2: Treasure Chest

Sep 30th, 2025

Project Description:

 

For this project, I created a realistic treasure chest model in Maya inspired by real-world references. The goal was to design a chest that feels authentic, complete with shading to enhance its look and treasure displayed inside. The model is shown both closed and open from different angles, with wireframe and smooth-shaded views as well as a 360-degree turntable animation. 

Reference images from Amazon:

Wireframes:

Image 10-2-25 at 9.40 PM.jpg
Image 10-2-25 at 9.52 PM.jpg

Smooth-shaded with textures:

Screenshot 2025-09-30 at 12.45.59 PM.png
Screenshot 2025-09-30 at 12.45.31 PM.png
Image 10-2-25 at 9.42 PM.jpg
Image 10-2-25 at 9.53 PM.jpg

Wireframe Turnable:

Closed chest:

Open chest:

360 Animation of the chest:

Closed:

Open:

Storyboard:

Untitled Notebook (1)-2.jpg

Bouncy ball discovers a seesaw!

Bouncy ball rolls, leaps, and play!

Another ball joins bouncy ball and they play together!

Bouncy ball accidentally lands on his friend with a big squish!

​

Farewell, dear friend!

Key Frames:

Image 10-16-25 at 1.00 PM.jpg
Image 10-16-25 at 1.02 PM.jpg

Full Animation:

Disney Design Principles:

​1. Exaggeration

  • ​Ball stretches and squashes to show surprised emotions. 

2. Timing

  • The second ball is omitted from the scene at the beginning to avoid competing with the first ball.

  • Avoided having drastic motions on both balls at the same time.

3. Staging

  • Switched between camera angles to capture the desired motion at the center.

To do:

​1. Change to more interesting environment

2. Add camera motions

3. Maybe add audio 

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